8X8 Inc (EGHT) valuation

NASDAQ · Information Technology

$2.09 -7.93% Close Oct 30, 2026 Live

8X8 P/E ratio history

8X8 trades at 69.7 times its earnings over the last twelve months and 5.8 times the earnings analysts expect over the next twelve.

At each fiscal year end. Price is our close on that day; EPS is the fiscal year's diluted earnings per share, both in today's shares.
Fiscal year endedPriceEPSP/EForward P/E
Mar 31, 2026$1.66$0.01166.04.4
Mar 31, 2025$2.00-$0.21n/m5.4
Mar 31, 2024$2.70-$0.56n/m—
Mar 31, 2023$4.17-$0.63n/m9.3
Mar 31, 2022$12.59-$1.55n/m—
Mar 31, 2021$32.44-$1.57n/m—
Mar 31, 2020$13.86-$1.74n/m—
Mar 31, 2019$20.20-$0.94n/m—
Mar 31, 2018$18.65-$1.13n/m—
Mar 31, 2017$15.25-$0.05n/m—

n/m: not meaningful (a loss, or earnings close to zero). The daily P/E line is a chart indicator in the app.

8X8 valuation against its peers

At the close on Oct 30, 2026.
CompanyMarket valueP/EForward P/EPrice / sales
8X8EGHT $295M 69.75.80.4
Information Services GroupIII $292M 25.414.91.2
Cpi Card GroupPMTS $300M 22.78.10.5
Richardson ElectronicsRELL $290M 29.824.11.2
M Tron IndustriesMPTI $286M 24.324.24.9
Bit DigitalBTBT $279M ——2.3
Ribbon CommunicationsRBBN $277M 15.514.10.4
Turtle BeachTBCH $319M —21.01.1
Blend LabsBLND $271M —20.82.1
Peer median24.320.81.2

Reading these multiples

The P/E divides the share price by earnings per share over the last twelve months; the forward P/E divides it by the earnings analysts expect over the next twelve. Price to sales compares the company's market value with its revenue over the last twelve months. A multiple reads differently from one industry to the next, so the peer group above is the fairer comparison.

See also: EGHT financials · EGHT returns

No forecast, no recommendation. This page describes 8X8 Inc from published data; it is not advice to buy, sell or hold any security.

Figures as of the close on Oct 30, 2026 unless a row says otherwise. Prices are split adjusted; returns include dividends reinvested. Data may be delayed. See the disclaimer and how TrendArc works.